LifeTap * causes all Physical Attacks to return 50% of the final damage done, as Life healed to the attacker. This brings monsters to negative Resistance (to a bottom cap of -100%). Note: Only 1 Golem may be summoned at a time.ĪmplifyDamage * reduces the monster's Physical Resistance by 100%. Once you can afford to mass produce Runeword Weapons for your Iron Golem, this is your primary Golem for additional Partied Auras. This consumes the item used and is not returned on death of the Golem. The Golem calculates damage and defensives as if it had the item equipped. IronGolem * summons a special Golem that requires a piece of Metal gear (Weapons and Armor) on the ground to cast. Note: Only 1 Golem may be summoned at a time. This can be summoned even when already summoned, with no Cooldown. Before you can afford to replace your Iron Golem, this is your primary Golem summon for Crowd Control and tanking. This gives you an idea of where and at what level you are likely to find the items listed below.ClayGolem * summons a tanky Golem with high Resistances, which applies a Slow Effect when striking and when struck. In order to understand what monsters are likely to drop in each Treasure class, see the Area Levels section which indicates the types of items (and their mods) that can be dropped from monsters. The qlvls for set and unique items are the minimum ilvl (Item level) the item must be to roll a set or unique item. The qlvls (quality level) in the lists below are base qlvls that determine their presence at vendors.
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